Creating a welcome and inclusive course– starting with the syllabus

In May 2018, Instructional Design & Technology collaborated with the Gender Studies department to create a workshop about designing welcoming and inclusive course syllabi. Why is this important? Research shows that students are more successful in courses where they feel a sense a rapport with a professor: specifically, when they believe the professor respects students,… continue reading

Collegial sharing & learning at the 5th annual Rutgers University–Camden eLearning Conference

The 5th annual Rutgers University–Camden Faculty eLearning conference took place on March 1, 2018. The conference featured presenters from Rutgers–Camden, Camden County College, Rowan College at Burlington County, Rowan College at Gloucester County, and Rowan University. Attendees joined from these institutions, as well as from Atlantic Cape Community College and Salem Community College. Each year,… continue reading

Digital Teaching Fellows

We are pleased to announce that we are accepting applications from all full-time Rutgers–Camden instructors for the 2018 Digital Teaching Fellowship, until April 16th. The program this year will focus on using digital tools to support best pedagogical practices in hybrid, online and traditional classroom-based teaching.  If you are interested in learning more or would… continue reading

Open educational resources (OER) and affordable textbooks

On September 30, 2016, Rutgers University Libraries announced an initiative called the Open and Affordable Textbooks project (OAT). What does this mean for Rutgers? The article explains: As a member of the Open Textbook Network, Rutgers joins a select group of institutions across the country – including other members of the Big Ten Academic Alliance –… continue reading

Paying attention to detail in course design

Last week, I attended the Northeast E-Learning Consortium’s annual conference. One of the sessions that stood out in particular discussed the use of game elements in course design to increase student engagement and motivation, also known as gamification. [Note that this session was not about game-based learning, which involves playing games in a course. Read about the differences between… continue reading

Responding to a Nobel Laureate’s education plea

Stanford Professor Carl Wieman compares the college lecture to medieval bloodletting, an outmoded solution that never worked in the first place. Instructional Design & Technology is here to save the day! We can help you reinvigorate your classes with active learning—and help you measure the improvement this makes to your students’ success. Call us at (856) 225-6090 or… continue reading